pub struct TypeId { /* private fields */ }
Expand description
A TypeId
represents a globally unique identifier for a type.
Each TypeId
is an opaque object which does not allow inspection of what’s
inside but does allow basic operations such as cloning, comparison,
printing, and showing.
A TypeId
is currently only available for types which ascribe to 'static
,
but this limitation may be removed in the future.
While TypeId
implements Hash
, PartialOrd
, and Ord
, it is worth
noting that the hashes and ordering will vary between Rust releases. Beware
of relying on them inside of your code!