pub struct Stdin { /* private fields */ }
Expand description
A handle to the standard input stream of a process.
Each handle is a shared reference to a global buffer of input data to this
process. A handle can be lock
’d to gain full access to BufRead
methods
(e.g., .lines()
). Reads to this handle are otherwise locked with respect
to other reads.
This handle implements the Read
trait, but beware that concurrent reads
of Stdin
must be executed with care.
Created by the io::stdin
method.
§Note: Windows Portability Considerations
When operating in a console, the Windows implementation of this stream does not support non-UTF-8 byte sequences. Attempting to read bytes that are not valid UTF-8 will return an error.
In a process with a detached console, such as one using
#![windows_subsystem = "windows"]
, or in a child process spawned from such a process,
the contained handle will be null. In such cases, the standard library’s Read
and
Write
will do nothing and silently succeed. All other I/O operations, via the
standard library or via raw Windows API calls, will fail.
§Examples
use std::io;
fn main() -> io::Result<()> {
let mut buffer = String::new();
let stdin = io::stdin(); // We get `Stdin` here.
stdin.read_line(&mut buffer)?;
Ok(())
}